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Author |
Thread Statistics | Show CCP posts - 48 post(s) |
Vincent Athena
V.I.C.E. Aegis Solaris
1878
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Posted - 2013.05.22 20:21:00 -
[1] - Quote
Just tested exploration. I noticed the red dot indicating the approximate site location would not display until I had selected a signature from the list. On TQ that dot displays by default, you got to "ignore" the signature to have it be hidden. The result is now an extra click is added to each scan cycle. http://vincentoneve.wordpress.com/ |
Vincent Athena
V.I.C.E. Aegis Solaris
1904
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Posted - 2013.05.28 21:48:00 -
[2] - Quote
iskflakes wrote:If I'm understanding this right, is it now 100% impossible to lose probes? You can explode. That will lose the probes.
One wonders how many probes are lost via forgetfulness vs ship explosion. If most is via ship explosion, then this change will have little impact on the market. http://vincentoneve.wordpress.com/ |
Vincent Athena
V.I.C.E. Aegis Solaris
1904
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Posted - 2013.05.28 21:56:00 -
[3] - Quote
Roime wrote:CCP Paradox wrote:Just tried this out Alvatore DiMarco and it works for me. What I did: Dropped 8 probes, arrange them in a square formation. Scanned Recalled Probes (tried both clicked the button, and also right clicking probes and chosing recall) Launched the 8 probes again after they were all recalled. They launched back into the square formation.
If you are experiencing the formation not saving, please file a bug report in game with your exact steps you're taking so I can take a look :) (Hit F12, Report Bug, Fill in the details, its pretty quick) Is this not coming in Odyssey, or did you forget to write it in the devblog? Just wondering because this is by far the best feature of the scanning changes, and alone awesome enough to rescue the whole thing. Perfect usability improvement! Its in the blog, just with a little confusion added:
" The system remembers your last probe setup before they were automatically recalled so they can be quickly deployed again in the same pattern (by activating the launcher). No more forsaken probes in space!"
What is the confusion is it remembers the last probe setup irrelevant of how they were recalled. At least I think that's right. CCP, care to confirm? Having the auto recall feature description mixed in with the probe setup save feature is a little confusing..... Also lets say I manually do a 4 probe setup, recall it, place 8 probes in the launcher and click the launcher. Do I get 4 probes in space and 4 in the launcher? http://vincentoneve.wordpress.com/ |
Vincent Athena
V.I.C.E. Aegis Solaris
1905
|
Posted - 2013.05.28 22:30:00 -
[4] - Quote
Phoenix Jones wrote:Vincent Athena wrote:iskflakes wrote:If I'm understanding this right, is it now 100% impossible to lose probes? You can explode. That will lose the probes. One wonders how many probes are lost via forgetfulness vs ship explosion. If most is via ship explosion, then this change will have little impact on the market. I do not know whether you can lose them this way. 1) Launch, afk 2 hours, probe times out and disappears 2) Launch probes, Disconnect or logoff while there in space and not come back (also a possibility). 3) Cyno/Jump bridge? You all might want to try those situations out, the one being most likely is disconnecting/logoff. #1 CCP answered. You get them back.
And then there is server entering downtime, or server crash. Once when I was just a few months into eve I had 4 probes out and hit recall. At the same time I had 4 probes being loaded into the launcher. Right in the middle the server crashed. All 8 sisters probes gone. And me being relatively new barely had 20 million ISK to rub together. I petitioned nicely and they were refunded. http://vincentoneve.wordpress.com/ |
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